Total reviews!
Handheld: 57
16/32bit Computers: 539
8bit Computers: 381
8bit Consoles: 40
16bit Consoles: 75
32/64bit Consoles: 98
128bit Consoles: 24
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Play old-school now!
Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Hardware information

MSX2

released in 1985
MSX2CPU: ZiLOG Z80A at 3,58MHz
MEMORY: 64Kb to 128Kb RAM, 64KB ROM (32Kb for bios, 16Kb for Basic v3, 16Kb for DiskROM)
GRAPHICS: Yamaha V9938 with 128Kb VRAM (sometimes 64 or 192Kb) supporting 512x212 (16 colours out of 512) and 256x212 (256 colours)
SOUND: Yamaha YM2149 (PSG) 3 channels, 8 octaves. Also supports Yamaha YM2413 (OPLL) known as FM-PAC capable of 9 channels FM or 6 channels FM + 5 drums and 15 pre-set instruments!
MEDIA/STORAGE: 3.5" internal FDD (360kb), Cardridge slot (1 or 2), Tape-recorder plug (1200/2400 bauds)
Al Alamiah AX-370  title=After the (relative) success of the MSX computer (in Japan, Europe and South America), Microsoft and ASCII presented its successor. The main new feature was the very enhanced graphic modes, no other computers were able to display such graphics! The 128 KB VRAM was very impressive! It had a battery-backed clock and a new MMU. The MSX2 standard, like the MSX, was designed by ASCII, the new operating system MSX DOS 2.0 (almost a copy of MS-DOS 3.3) was designed by Microsoft!. A while after launching the MSX2 standard, Microsoft abandoned the project, but several manufacturers took it over such as Philips, Sony, Sanyo, Samsung, Mitsubishi, Victor (a.k.a. JVC), National, Panasonic, Canon, Yamaha, Daewoo/Yeno, NTT, Talen and others!
MSX2 systems are popular especially for their great graphics and sound capabilities which overcome all of its 8bit competitors by far! BAck to 1986, an 8bit home-computer featuring a 512 color palette, hardware sprite animation and OPPL sound was out of this world and far better than the competition! Also, lots of sofwtare houses supported MSX2 system and released various ports from the original arcades as well as unique titles. The whole impression for its capabilities reminds me the PC-Engine fairytale (also an 8bit miracle with a 16bit heart video-game console).
The MSX2 (default) color palette
9-bit RGB 512-color palette (16 on-screen)
MSX2+: 15bit RGB 32,768-color palette (19,268 on screen)
 
 
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