Total reviews!
Handheld: 57
16/32bit Computers: 615
8bit Computers: 383
8bit Consoles: 53
16bit Consoles: 76
32/64bit Consoles: 104
128bit Consoles: 24
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Play old-school now!
Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Hardware information

MSX

released in 1989
MSXCPU: ZiLOG Z80A at 3,58MHz
MEMORY: 32, 64 KB and 128 KB exist, 32KB ROM (16Kb for bios, 16Kb for Basic)
GRAPHICS: Texas Instruments TMS9918, Video RAM: 16 KB supporting a 16 color palette and up to 256x192 resolution (support 32 sprites).
SOUND: General Instrument AY-3-8910 (PSG), 3 channels, 8 octaves
MEDIA/STORAGE: Cardridge slot (1 or 2), Tape-recorder plug (1200/2400 bauds)
MS- DOS 1.6 title=MSX is an old Z80-based family of home computers which appeared in 1982 as an attempt to establish a single standard in home computing similar to VHS in video. They were popular in Asian (Korea, Japan) and South American (Brazil, Chile) countries as well as in Europe (Netherlands, France, Spain) and former Soviet Union, but they are virtually unknown in USA. Although MSX standard quietly died to year 1988, the world got to see MSX2, MSX2+ and TurboR extensions of it.
Hardware-wise, MSX represents a hybride of a videogame console and a generic CP/M-80 machine. Its heart is a Z80 CPU working at 3.58MHz in the base model. The clock frequency has been doubled in the TurboR. The video subsystem is built around a TI9918 or TI9928 VDP chip also used in Texas Instruments' TI-99/4 computers, ColecoVision, and Coleco Adam. In the later MSX models this chip has been upgraded to V9938 (MSX2) and V9958 (MSX2+ and TurboR). The latest version of it is V9990. The audio system is handled by AY-3-8910 chip by General Instruments, same as the one used in Sinclair ZXSpectrum128 audio. AY-3-8910 provides 3 channels of synthetized sound, noise generation, and two general purpose parallel IO ports which are used for joysticks and some other things in the MSX design. Due to their hardware structure, MSX machines were perfectly suitable for games and there is a lot of good games either written or ported to them.
The MSX (default) color palette
15-color YPbPr-encoded palette (15 on screen)
 
 
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