Total reviews!
Handheld: 57
16/32bit Computers: 539
8bit Computers: 381
8bit Consoles: 40
16bit Consoles: 75
32/64bit Consoles: 98
128bit Consoles: 24
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Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Hardware information

CDi

released in 1991
CDiCPU: 16/32-bit 68070 CISC Chip at 15,5MHz
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: 24bit RGB 16,7 million-color palette (32,768 on screen), supporting resolutions from 384x280 to 768x560, supports VideoCD and Digital Video
SOUND: MCD 221 chip, 16bit 8 channel stereo sound, CD-audio
MEDIA/STORAGE: 3.5" internal FDD (360kb to 1.44MB), HDD from 10MB to several hundreds more (up to 1995)
CDi 210 model title=The Philips CDi or CD-i (Compact Disc Interactive) is an interactive multimedia CD player developed and marketed by Philips Electronics. Much like the Commodore CDTV, thw CDi device was created to provide more functionality than an audio CD player or game console, but at a lower price than a personal computer with CD-ROM drive at the time.
Well although this type of consoles released mainly as multimedia players (video-cd playback, cd-audio playback, video-games etc), early software releases in the CDi format focused heavily on educational, music, and self-improvement titles, with only a handful of video games, many of them adaptations of board games such as Connect Four. Later attempts to develop a foothold in the games market were rendered irrelevant by the arrival of cheaper and more powerful consoles, such as the Nintendo 64 and PlayStation. Earlier CDi games included entries in popular Nintendo franchises, although those games were not developed by Nintendo. Specifically, a Mario game (titled Hotel Mario), and three Legend of Zelda games were released: Link: The Faces of Evil, Zelda: The Wand of Gamelon and Zelda's Adventure. Nintendo and Philips had established an agreement to co-develop a CD-ROM enhancement for the Super Nintendo Entertainment System due to licensing disagreements with Nintendo's previous partner Sony!
It is probably a video-game consoles that did not made enthusiasts and did not offered true gameplay, but a few pretty much impressives (in terms of visuals and sound) games released back then such as Zelda, Lucky Luke, Dragon's Lair 2, Litil Divil, Mutant Rampage etc
   
The CDi (default) color palette
24bit RGB 16,7 million-color palette (32,768 on screen)
 
 
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