Total reviews!
Handheld: 57
16/32bit Computers: 539
8bit Computers: 381
8bit Consoles: 40
16bit Consoles: 75
32/64bit Consoles: 98
128bit Consoles: 24
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Play old-school now!
Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Hardware information

Amiga CD32

released in 1994
Amiga CD32CPU: Motorola 68EC020 14 MHz
MEMORY: 2 MB, expandable to 10 MB max (2 MB Chip RAM + 8 MB Fast Ram)
GRAPHICS: AGA chipset, supports 24-bit color palette (16.8 Million colors) and 256 to 262,144 on-screen colors in HAM-8 mode. Resolutions supported: 320x256 to 1280x512i (PAL) and 640x480 (VGA)
SOUND: 4 channel 8 bit PCM, stereo output
MEDIA/STORAGE: 2x speed CD-ROM, external FDD 880Kb, ProModule, Paravision SX-1 and DCE SX-32 expansion modules (including IDE for HDD)
Boot menu screen title=Based on Commodore's AGA (Advanced Graphics Architecture) chipset, the CD32 was the first 32 bit CD-ROM based video game console released! It had the same architecture as Amiga 1200, giving the same graphical and sound capabilities and in addition it uses a CD-ROM media. The last made available to the developers to pre-load titles with FMW intros, in-game CD-audio tunes and (in some cases) extra playbale levels of a sam release on Aiga computers.
Several notable titles, such as Dark Seed, Microcosm (only on CD32, MS-DOS and Panasonic 3DO), Liberation: Captive 2, Simon the Sorcerer, Super Stardust and Zool 2 prevented the console from sliding into total obscurity. Obscurity started because on 1994, demanding games (in hardware) appeared in the market such as Doom, and this was something that 68020 and current AGA chipset couldn't really cope with it. But eitherway, the CD32 console had several re-touched 2D titles, having mainly extra intros, FMW and extra levels that the originals.
The Amiga CD32 (default) color palette
24-bit RGB 16.7 million-color palette
(256 on-screen and up to 262,144 in static image - HAM8)
 
 
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