Total reviews!
Handheld: 57
16/32bit Computers: 571
8bit Computers: 381
8bit Consoles: 40
16bit Consoles: 76
32/64bit Consoles: 98
128bit Consoles: 24
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Play old-school now!
Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Hardware information

Atari XL/XE

released in 1985
Atari XL/XECPU: MOS Technology 6502C (1.79MHz for NTSC / 1.77MHz for PAL)
MEMORY: 16Kb, 64Kb to 128Kb RAM (600XL, 65XE/1200XL/800XL, 130XE respectively), 16-32Kb ROM
GRAPHICS: Upto 16 colors on screen at 160x192 or 2 colors at 384x240 (overscan) from an 128 to 256 color palette (the last available only on GTIA chip found in later than the old 400/800 models).
SOUND: (POKEY custom chip) sound generator of 4 voices, 3.5 octaves, capable for polyphonic music and sound effects.
MEDIA/STORAGE: cartridge slot, external tape-recorder, external fdd 360kb
Atari 800XL title=Introduced in 1979 (Atari 400 and 800 models) and manufactured until 1992 (the XL and XE series), the Atari 8bit home computers are all are based on the MOS Technology 6502 CPU running at 1.79 MHz.
These home-micro computers were designed with enclosed modules for memory, ROM cartridges, and keyed connectors. The system did not required the user to enter commands to boot the system, while the OS would boot automatically loading drivers from devices on the serial bus (SIO).
In 1983 the 600XL was the replacement for the 400, while the 800XL would replace both the 800 and 1200XL. Both machines looked similar to the 1200XL, but were smaller back to front, the 600 being somewhat smaller than the 800 front-to-back.
In 1985 (the period when Jack Tramiel was the head of Atari) the mighty 65XE and 130XE models introduced adding a few nice features such as more graphics modes. By the way, the XE stands for XL-Expanded! Note that both models introduced as the initial models for the...Atari ST series, and visually resembled the Atari ST casing.
The graphics capabilities provided horizontal and vertical coarse scrolling requiring minimal CPU direction. Furthermore, the ANTIC hardware supports horizontal and vertical fine scrollingshifting the display of screen data incrementally by single pixels horizontally and single scan lines vertically.
   
The Atari XL/XE (default) color palette
256-color palette with 16 on-screen (for GTIA chip based models)
 
 
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