Total reviews!
Handheld: 57
16/32bit Computers: 612
8bit Computers: 383
8bit Consoles: 41
16bit Consoles: 76
32/64bit Consoles: 104
128bit Consoles: 24
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Play old-school now!
Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Hardware information

Apple IIGS

released in 1986
Apple IIGSCPU: 16bit WDC 65C816 running at 2.8 MHz
MEMORY: 256 KB to 1MB RAM built-in, expandable to 8MB, 128 to 256 KB ROM built-in.
GRAPHICS: 12bit RGB palette (4096 colours) supporting 320x200 with 16, 256 colors, 640x200 with 2, 64 colors
SOUND: Ensoniq 5503 Digital Oscillator Chip, 8-bit audio resolution, 64 kB dedicated sound RAM, 32 separate channel (software paired them into 16 stereo voices)
MEDIA/STORAGE: internal 3.5 FDD 800k, supports internal HDD via expansion card
Apple GS/OS title=This is the fifth and most powerful model in the Apple II series featuring true 16-bit architecture, increased processing speed, direct access to megabytes of RAM, wavetable music synthesizer, graphical user interface, and mouse! Wow these are great specs back to '86 while Atari had the St series already in teh shelves and Commodore had the newly (though too expensive) incredible Amiga 1000 ready to go on the market!
The Apple IIGS was the first computer produced by Apple to use a color graphical user interface (the ST computers run TOS on monochrome modes) and also was also the first personal computer to come with a built-in "wavetable" sample-based synthesizer chip, utilizing technology from Ensoniq. Well unfortunatelly as said above, the Amiga 1000 was about to launch.
The IIGS sports a 65C816 16-bit microprocessor running at 2.8 MHz, which was capable enough for its time though a decision that had a critical effect on the Apple IIgs' success with its main competitors, the Atari ST and Amiga.
Note that the IIGS series included enhanced graphics and sound (comared to the Mac series), which led to its GS name. Its graphics were the best of the Apple II series, with new Super High Resolution video modes. These included a 640x200-pixel mode with 2-bit color and a 320x200-pixel mode with 4-bit color, both of which could select 4 or 16 colors (respectively) from a palette of 4,096 colors. It is also capable to display up to 256 colors on-screen!
The most impressive though feature of this systems, is its sound capabilities. The Ensoniq ES5503 DOC wavetable sound chip allowed for 32 separate channels of sound, though most software paired them into 16 stereo voices!
Like the Apple IIe before it, the IIGS was highly expandable. The expansion slots could be used for a variety of purposes, greatly increasing the computer's capabilities. SCSI host adaptors could be used to connect external SCSI devices such as hard drives and CD-ROM drives. Other mass storage devices such as adaptors supporting more recent internal 2.5-inch IDE hard drives could also be used. Another common class of Apple IIGS expansion cards was accelerator cards
The Apple IIGS (default) color palette
12bit RGB 4096-colours palette (16 on screen and up to 256)
 
 
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