Nintendo Super NES games list! 
 
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Handheld: 57
16/32bit Computers: 539
8bit Computers: 381
8bit Consoles: 40
16bit Consoles: 75
32/64bit Consoles: 98
128bit Consoles: 24
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Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
snes

Donkey Kong Country

Donkey Kong Country
GenreArcade Platform
Developer / PublisherRare / Nintendo Europe
Released1994
Media1 x cartridge
Rating
Graphics:
Sound:
Gameplay:
Reviewed byP.Dial
Donkey Kong Country was a Platform game developed from Rare for the SNES and the Gameboy in 1994. Nintendo's main goal in 1994 was to show that the Super NES could still hold its own against the graphics and audio capabilities of the more expensive and more powerful machines coming into the market from Sega, Sony, and other companies.
 
Review
Donkey Kong CountryStory/Gameplay:
King K. Rool and his Kremlings have stolen Donkey Kong's banana hoard, and now it's up to Donkey Kong and his little friend Diddy Kong (a small cute monkey) to get it back. With help from Cranky Kong, Candy Kong and Funky Kong, the two simian heroes will have to explore every inch of the island, from the treetops of the Kongo Jungle to the icy cliffs of Gorilla Glacier. Donkey is stronger while Diddy is quicker to move. You can lift barrels, earn bonuses and jump on foes' heads, travelling through fantastic tropical places. A fantastic arcade/action platform that is!

Graphics/Sound:
This game was created as a Sonic-killer, showing the power of the SNES. Nintendo's main goal in 1994 was to show that the Super NES could still hold its own against the graphics and audio capabilities of the more expensive and more powerful machines coming into the market from Sega, Sony, and other companies. With 256 colors on screen, solid backgrounds, fluid and fast animation, pre-rendered sprites and great music and sound FX, this game is a trademark to Nintendo's 16bit console.
 
Screenshots
  • Donkey Kong Country
  • Donkey Kong Country
  • Donkey Kong Country
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  • Donkey Kong Country
  • Donkey Kong Country
  • Donkey Kong Country
  • Donkey Kong Country
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Super Nintendo (SNES)

Super Nintendo (SNES)CPU: Ricoh 5A22, based on a 16-bit CMD/GTE 65c816 core, Input: 21.28137 MHz Bus: 3.55 MHz, 2.66 MHz, or 1.77 MHz
MEMORY: Main RAM: 128Kb / Video RAM: 64Kb / Sound RAM: 64Kb
GRAPHICS: Progressive: 256x224, 512x224, 256x239, 512x239 and Interlaced: 512x448, 512x478 / Pixel Depth 2,4,7,8 bpp (8 to 11 bpp dorect) / Colors: 32768 (Depth 15bit) / Sprites: 128 (64x64 pixels) / Backgrounds: Up to 4 planes each up to 1024x1024 pixels / Special: Mode 7 matrix operations. (1 layer 128x128 tiles out of 256 with 256 colors)
SOUND: Sony SPC700, Sony DSP: 16-bit ADPCM, 8 channels. Output: 32 kHz 16-bit stereo
read more...
The Super Nintendo (SNES) (default) color palette
15bit RGB 32,768-color palette (256 on screen)
 
Comments
comment on 2009-10-12 02:59:52
Atarian75Join Date: 2009-08-30
yeap! that was a great game!
 
comment on 2009-10-12 19:23:21
FreddyJoin Date: 2009-09-07
One of the best games around! Well done Nintendo. Demostrating the power of the SNES indeed!
 
comment on 2010-03-17 20:25:59
WonderboyJoin Date: 2009-09-12
A classic! Awesome game, awesome graphics and sound!
 
comment on 2013-02-10 17:12:01
glarosJoin Date: 2013-02-10
Bonus Stages When Grandpa appears and starts playing music, press Down,Y,Down,Down,Y (Diddy) . You can now select any bonus stage. Awesome Awesome Awesome game.
 
 
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