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Super Star Soldier
|Genre||Shoot Em Up|
|Developer / Publisher||Hudson|
|Media||1 x |
|The sequel of the great vertical scrolling shooter, Star Soldier having great graphics and gameplay.|
One of the best vertical shooters ever devised on the Pc Engine/TurboGrafx-16. Super Star Soldier takes place in the far future, where you are the last hope for planet Earth, which is being attacked by an alien race. The game follows the same formula as Star Soldier and Gunhead, with a selection of upgradeable weapons and a variety of space and land-based landscapes to fly over. Smart bombs are achieved by collecting flashing power-up orbs, and these also give you an extra bonus - the ability to continue from the point of death for each one you collect. Once you run out of these, you are set back to a restart point earlier in the level. An absolutely great shooter, although too difficult to progress through levels.
Graphically the game is superb, featuring super fast action, colorful and detailed backgrounds and sprites. The animation is pretty smooth too! The sound is also superb, having nice in-game music tunes and sfx.
|Some videos belong to retroshowcase.com (indicated); others not|
PC-Engine / TurboGrafx-16 / TurboDuo
|CPU: HuC6280 8bit at 3.6MHz|
MEMORY: 8KB RAM
GRAPHICS: Dual 16-bit GPUs (HuC6260 Video Color Encoder, HuC6270A Video Display Controller), 64KB VRAM,
482 colors at once out of 512, 64 hardware sprites,
Supports: 256 x 256 to 320x256 flicker free interlaced screen resolution.
A 512x256 mode is possible through fiddling with registers, but not
SOUND: Capable of generating clear digitized sounds and harmonized music. Use of "Turbo Booster" add-on, could generate stereo sound.
|9-bit RGB 512-color palette (482 on-screen)|
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