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Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Digital Expo 2018
 
Game info
pcengine

Street Fighter 2

Street Fighter 2
GenreFighting
Developer / PublisherCapcom
Released1991
Media1 x cartridge
Rating
Graphics:
Sound:
Gameplay:
Excellent
Reviewed byndial
Street Fighter 2 (aka SF2) is the sequel to Capcom's 1987 smash hit fighting game Street Fighter! SF2 was released in 1991 for the arcades and later ported to almost all home computers and consoles!
 
Review
Street Fighter 2STORY / GAMEPLAY
As in every fighting game out there, in Street Fighter 2 you have to fight your opponents in a one-on-one close-quarter martial arts combat. The objective in each round is to deplete the opponent's vitality before the time runs out. You either win or lose, depending on the way you play this game and how good you are in controlling the character (and his or her powers) you choose. In case both fighters simultaneously knock each other out, then you have a "double KO" and in case the time runs out with both fighters having equal vitality left, then you call it a "draw". When a "draw" occurs, you'll have to fight some additional rounds until one of the two fighters is down for good. Street Fighter II gives you the option (as opposed to its predecessor) to select a fighter among multiple characters from different countries and different distinct fighting styles and special moves. The game is credited for initiating the fighting games' "craze" that "hit| the video games market during the 90s!

GRAPHICS / SOUND
The PC Engine features excellent graphics and sound much like the original arcade version! Oh yes, this 8bits CPU console with the dual 16bits GPUs can offer arcade quality games. SF2 is well designed and includes all the backgrounds and the character models of the original. The animation is plain smooth and the action is pretty fast. The sound features digitized sound FX and great in-game tunes. The PCE SF2 version is truly a total success!
 
Screenshots
  • Street Fighter 2
  • Street Fighter 2
  • Street Fighter 2
  • Street Fighter 2
  • Street Fighter 2
  • Street Fighter 2
  • Street Fighter 2
  • Street Fighter 2
  • Street Fighter 2
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms
NEC PC-Engine
SEGA Megadrive
Nintendo Super NES
 
 
Hardware information

PC-Engine / TurboGrafx-16 / TurboDuo

PC-Engine / TurboGrafx-16 / TurboDuoCPU: HuC6280 8bit at 3.6MHz
MEMORY: 8KB RAM
GRAPHICS: Dual 16-bit GPUs (HuC6260 Video Color Encoder, HuC6270A Video Display Controller), 64KB VRAM,
482 colors at once out of 512, 64 hardware sprites,
Supports: 256 x 256 to 320x256 flicker free interlaced screen resolution.
A 512x256 mode is possible through fiddling with registers, but not
SOUND: Capable of generating clear digitized sounds and harmonized music. Use of "Turbo Booster" add-on, could generate stereo sound.
read more...
The PC-Engine / TurboGrafx-16 / TurboDuo (default) color palette
9-bit RGB 512-color palette (482 on-screen)
 
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