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Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Jim Power - snes
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God Of War - PS2
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Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
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Under Defeat - Dreamcast
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Robocod - GameGear
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Game info
pan3do

Iron Angel of Apocalypse

Iron Angel of Apocalypse
GenreFirst Person Shooter
Developer / PublisherSynergy
Released1994
Media1 x cd
Rating
Graphics:8.0
Sound:8.5
Gameplay:8.0
Overall:8.0
Reviewed byP.Dial
Iron Angel is a first person shooter (with some interactive FMV sequences between levels), created by Synergy exclusively for the 3DO games console in 1994.
 
Review
Iron Angel of ApocalypseYou control a cyborg (half man half robot) called Tetsujin, created by a mad scientist to extinguish all human kind. But being an ex-man, you turn against your creator and set off to find him and kill him.
This game shows what the 3DO could do in first person games. It has fantastic graphics with hundreds of colors on screen, smooth movement and various visual FX like explosions. The sound FX are great (with echo used) and the music is an excellent CD quality score that accompanies you through your adventure.
 
Screenshots
  • Iron Angel of Apocalypse
  • Iron Angel of Apocalypse
  • Iron Angel of Apocalypse
  • Iron Angel of Apocalypse
  • Iron Angel of Apocalypse
  • Iron Angel of Apocalypse
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

3DO

3DOCPU: 32-bit 12.5 MHz RISC CPU ARM60
MEMORY: 2 MB of main RAM
GRAPHICS: 1MB VRAM, Resolution 640x480, 320x240 60 Hz for NTSC version, and 768x576, 384x288 50 Hz for PAL version with either 16 bit color (from 24 bits) or 24 bit, Two accelerated video co-processors capable of producing 9-16 million pixels per second (36-64 megapix/s interpolated), distorted, scaled, rotated and texture mapped.
SOUND: 16-bit stereo, 44.1 kHz sound sampling rate, Custom 20-bit Digital signal processor (DSP)
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The 3DO (default) color palette
24bit RGB 16,7 million-color palette (16,7M on screen)
 
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