Nintendo N64 games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 591
8bit Computers: 382
8bit Consoles: 41
16bit Consoles: 76
32/64bit Consoles: 98
128bit Consoles: 24
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Play old-school now!
Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
n64

Super Mario 64

Super Mario 64
Genre3D Platformer
Developer / PublisherNintendo
Released1996
Media1 x cartridge
Rating
Graphics:
Sound:
Gameplay:
Excellent
Reviewed byndial
The tales of the fat Italian plumber in full 3D on N64, is still the best platformer available on any console.
 
Review
Super Mario 64 Nintendo's most popular mascot character of all time, Mario, made his debut in a 3D environment with the launch of Nintendo 64 in 1996. The fat Italian plumber who had previously starred in so many remarkable 2D platformers headlined Super Mario 64 in a revolutionary platformer genre with free-roaming analog degrees of freedom, large open-ended areas and true 3D polygons as opposed to the 2D sprites of past Mario titles. The game features colorful 3D worlds, cartoon look and clever little puzzles!
The player controls Mario through several levels. Each level is an enclosed world in which the player is free to roam in all directions and discover the environment without time limits. The worlds are filled with enemies that attack Mario as well as friendly creatures that provide assistance, offer information, or ask a favor.

The graphics are awesome with colorful 3D enviroments and smooth animations! The sound features nice music tunes (being new interpretations of the familiar melodies from earlier games) and lots of digitized voice dialogues. Note that dialogues and some sounds differ between the Japanese and English versions. The game was amazing when it first released and even nowadays it's still amazing and fun to play.
 
Screenshots
  • Super Mario 64
  • Super Mario 64
  • Super Mario 64
  • Super Mario 64
  • Super Mario 64
  • Super Mario 64
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Nintendo 64 (N64)

Nintendo 64 (N64)CPU: MIPS R4300i-based NEC VR4300 at 93.75 MHz (connection to the system via 32-bit data bus)
MEMORY: 4MB of RAMBUS RDRAM (expandable to 8MB with the Expansion Pak) with 562.5 MB/s peak bandwidth.
GRAPHICS: 64-bit SGI co-processor (Reality Co-Processor) at 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). 64-bit SGI co-processor (Reality Co-Processor) at 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). Supports: 235x224 to 640x480 flicker free interlaced screen resolution. Hardware Z-Buffering. Hardware Anti-aliasing. Hardware Texture Mapping (32x32 pixel texture maps). Tri-Linear filtered MIP Mapping. Environment Mapping
SOUND: Stereo 16bit PCM audio capable of 64 channels at 44Khz
read more...
The Nintendo 64 (N64) (default) color palette
24bit RGB 16,7 million-color palette (32,768 on screen)
 
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