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Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
PC

Wrath Of The Demon

Wrath Of The Demon
GenreAction Adventure
Developer / PublisherAbstrax / Readysoft
Released1991
Media1 x disk
Rating
Graphics:
Sound:
Gameplay:
Reviewed byndial
Wrath of The Demon is a great action adventure game and technically one of the most accomplished and polished action adventure games written for the Amiga and Atari ST! The game is made up of a series of scenes each of which contains some sort of task to be completed and, while they are not outstandingly original, they are sufficiently varied to prevent any boredom setting in. The game was also released for the MS-DOS based computers and the 8bit Commodore 64. The MS DOS version comes in 2 disks.
 
Review
Wrath Of The DemonStory/Gameplay:
After the fantastic intro of the game, the story begins in a fantasy world where a bad magician Anthrax summons a Demon in order to take over everything. The Demon calls all his evil powers and hordes of strong creatures. Kingdom's Princess is lost and the King fears that the Demon took her away. You are the only one who can help find the Demon, destroy him, bring the Princess back and put an end to Anthrax's plans. The way is extremely difficult though. You face traps, flying creatures, giants and finally the Demon himself. This game is one of the hardest ever made and one of the graphically advanced for the Amiga, ST and PC (DOS). All controls are responsive and the game tasks are entertaining and I must admit that, this is a very playable title for the Atari ST computers!

Graphics/Sound:
Readysoft has done a great job on graphics for the MS-DOS version especially when running in VGA mode. The game looks like a direct port from the Amiga version and the colors and background details are almost identical (a number of around 70 colors is being used without the need of extra on-screen colors (up to 256) supported in VGA mode)! The PC version also runs on CGA mode (4 colors) and EGA mode (up to 16 colors). I have placed side-by-side a few screens running in all three modes to compare. The CGA version is nice, though hard to distinguish the enemy fire and obstacles especially at stage one while the EGA mode is quite nice and offers good visibility. Although the game offers a great number of parallax background scrolling, the game suffers a bit when running on any MS-DOS graphics mode but still, the game is playable enough (on VGA and EGA). Note that the game has also excellent graphics on the Atari ST, having though problems in frame-rate, whilst the original Amiga version is fluid.
Sound is good, supporting AdLib or Roland MT 32 sound cards, featuring great in-game tunes while there are several digitized sound effects (much like the Amiga version but of lower quality).
 
Screenshots
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Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



57 colors
Atari ST



84 colors
Commodore Amiga OCS/ECS



72 colors
PC MS-DOS
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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