Leander, a young warrior, sets off to save princess Lucanna from the evil hands of Lord Thanatos. His quest is very hard, because he will have to avoid traps, kill more than 100 types of enemies and finally confront Thanatos himself. Well it is not quite as simple as that. The levels are not linear; they go in all 8 directions and need a lot of exploration and mapping before they can be conquered with ease on a regular basis. Numerous assorted creatures are populating each level, from elves to dragons to huge spiders etc! Fortunately Leander has his sword which can be upgraded too by entering loads of chests and trunks littered around and find gold in order to be used for upgrades such as armor improvements (and energy) in certain shops. Leander was definitely a serious arcade adventure, action-platform game, quite gorgeous to look at, and treat for the ears.
Graphics are good here though we were expecting more from the Megadrive, well, compared to the original Commodore Amiga title. The Sega version offers a few more backgrounds (clouds, seas etc) that replaced the Amiga's backdrops (which looked great too, having nice color-gradients at the skies while a few other details exist). Sprites look great too, and move fast and smooth, much like the original.
Sound is nice and this time, the game has sound FX along with the music score, something that was missing on the Amiga version, but the sound FX are nothing special. The music scores (intro and in-game) are based on the original Amiga scores, but they lack Paula's instruments quality (the famous Amiga sound generator chip).