Megadrive games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 567
8bit Computers: 381
8bit Consoles: 40
16bit Consoles: 76
32/64bit Consoles: 98
128bit Consoles: 24
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Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Megadrive

Alien Soldier

Alien Soldier
GenreAction Adventure
Developer / PublisherTreasure Co / Sega Enterpr.
Released1995
Media1 x cartridge
Rating
Graphics:
Sound:
Gameplay:
Excellent
Reviewed byP.Dial
Alien Soldier is a side scrolling action adventure, created by Treasure Co exclusively for the Sega Megadrive and after 12 years to the Nintendo Wii.
 
Review
Alien SoldierStory:
Year 2015. Sierra planet. The planet is possessed by a terrorist alien group called Xi-Tiger who have plans in demolishing it and vanishes all the other inhabitants (except their breed). You are a commando named E-Eagle and now you are destined to fight those creatures and bring peace again in this small planet. Armed with heavy weapons and a strong armor, war seems easy. But it's not. This is a good action adventure game that will keep fans for a little while, offering great gameplay, visuals and sound (especially)!

Graphics/Sound:
At the welcome screen the game warns you that the heart of MC68000 will be on fire! So you expect great music, graphics and sound FX. Indeed the game offers all three of them at a very high standard, plus the chaos caused each time the aliens show up. The screens offer several nicely drawn backgrounds, all moving extremely fast with high-level of parallax-scrolling. Sprites move fast on screen too.
Soundwise the game is great too, featuring several in-game tunes and arcade-style sound FX.
 
Screenshots
  • Alien Soldier
  • Alien Soldier
  • Alien Soldier
  • Alien Soldier
  • Alien Soldier
  • Alien Soldier
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Megadrive (EU) / Genesis (Jap)

Megadrive (EU) / Genesis (Jap)CPU: Motorola 68000 at 7.16 MHz in PAL, 7.67 MHz in NTSC / Secondary Zilog Z80 at 3.55 MHz in PAL, 3.58 MHz in NTSC
MEMORY: Main: 64Kb RAM + 8Kb / Video RAM: 64Kb / Audio RAM 8Kb
GRAPHICS: VDP Chip: 256x224, 320x224, 256x240, 320x240 / 512 colors (1536 using shadow-highlight mode),64 x 9-bit words of color RAM, 4 lines of 15 colors plus transparent, allowing 61 on-screen colors / Sprites: Up to 64 on-screen, 16/20 per line, 256/320 pixels per line, per-sprite priority / Interlace Mode 1 (no increase in resolution and Mode 2 (2x vertical resolution)
SOUND: Main: Yamaha YM2612 @ 7,16MHz with six FM channels, four operators each / Secondary: TI SN76489 with 4-channel PSG + 3 Sq Wave channels.
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The Megadrive (EU) / Genesis (Jap) (default) color palette
9-bit RGB 512-color palette (64 on-screen)
 
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