SEGA Megadrive games list! 
 
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Handheld: 57
16/32bit Computers: 610
8bit Computers: 382
8bit Consoles: 41
16bit Consoles: 76
32/64bit Consoles: 98
128bit Consoles: 24
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Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Megadrive

Universal Soldier

Universal Soldier
GenreAction Adventure
Developer / PublisherCode Monkeys Ltd
Released1992
Media1 x cartridge
Rating
Graphics:
Sound:
Gameplay:
Good
Reviewed byP.Dial
Universal Soldier is a game based on the Turrican II engine, used for the Amiga back in the 1991. The game follows a different story though it surprise as with its similarity to the Factor 5's diamond game. This was released in 1992 only for the Megadrive/Genesis.
 
Review
Universal Soldier Universal Soldier is a conversion of Turrican 2 for the Sega Genesis/Megadrive. The story here is different though (whilst the gameplay is identical!) taken from the cinema movie Universal Warrior, where Jean Claude Van Damme (featuring an android) fights in order to bring down the corrupt government that created him. The gameplay is identical to the Amiga release (Turrican 2), offering great eight-way side-scrolling action. Most of the level design is same as Turrican 2 though there are a few different stages. Other than that, gameplay is identical. You may collect power ups for upgrading your weaponry or increasing your precious health. There is also a very powerful secondary weapon activated by holding down the fire-button! Note that at the end of each level, a level boss is waiting for you... Use your firepower and speed to take him down the faster.
Universal Soldier is an excellent piece of action shooter, offering great arcade-style gameplay with nice visuals (and sound).

This game is based on the almost perfect Amiga Turrican 2 engine, but with some differences in level designing. Graphics are quite close to the Amiga version but somewhat inferior due to the smaller color palette used.
The intro music is much different from the original and the in-game scores are nicely composed though they cannot compete with the Amiga's perfect synthesized scores. Sound FX are identical to the Amiga version, with stereo noises filling your speakers.
 
Screenshots
  • Universal Soldier
  • Universal Soldier
  • Universal Soldier
  • Universal Soldier
  • Universal Soldier
  • Universal Soldier
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
 
Hardware information

Megadrive (EU) / Genesis (Jap)

Megadrive (EU) / Genesis (Jap)CPU: Motorola 68000 at 7.16 MHz in PAL, 7.67 MHz in NTSC / Secondary Zilog Z80 at 3.55 MHz in PAL, 3.58 MHz in NTSC
MEMORY: Main: 64Kb RAM + 8Kb / Video RAM: 64Kb / Audio RAM 8Kb
GRAPHICS: VDP Chip: 256x224, 320x224, 256x240, 320x240 / 512 colors (1536 using shadow-highlight mode),64 x 9-bit words of color RAM, 4 lines of 15 colors plus transparent, allowing 61 on-screen colors / Sprites: Up to 64 on-screen, 16/20 per line, 256/320 pixels per line, per-sprite priority / Interlace Mode 1 (no increase in resolution and Mode 2 (2x vertical resolution)
SOUND: Main: Yamaha YM2612 @ 7,16MHz with six FM channels, four operators each / Secondary: TI SN76489 with 4-channel PSG + 3 Sq Wave channels.
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The Megadrive (EU) / Genesis (Jap) (default) color palette
9-bit RGB 512-color palette (64 on-screen)
 
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