SEGA Master System games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
MasterSystem

Aerial Assault

Aerial Assault
GenreShoot em Up
Developer / PublisherSega
Released1990
Media1 x cartridge
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Aerial Assault is a horizontal scrolling shoot 'em up for the Sega Master System (1990), and Sega Game Gear (1992).
 
Review
Aerial AssaultSTORY / GAMEPLAY
You control a prototype fighter plane code-named "Freedom Fighter" which actually looks like an F-15 . Your ultimate goal is to defeat a terrorists organization named N.A.C. You fly through five different missions encountering enemy jets, combat helicopters, submarines, armed jeeps, parachute bombs and several other enemies; they all must be destroyed. Shooting certain enemies such as spinning fighters, small flying helicopters or mines on the final mission you'll earn power-ups to upgrade (or downgrade) your firepower. Every stage has different types of enemies and bosses who will force you to use different tactics. Aerial Assault is a classic and fun shoot 'em up and surely deserves to give it a try.

GRAPHICS / SOUND
Ok, technically this is a typical 8-bits shooter, having interesting backgrounds and nicely detailed (but tiny enough) sprites that move pretty fine on screen. The screen offers 3 levels of parallax-scrolling but the frame rate suffers a lot. The colors are limited to 16 max though the Master System could display up to 32 on screen. The level starts with the sunset turning the sky red but as you progress it gradually becomes darker. The sound is typical as well, featuring in-game tunes and the usual arcade shooting style sound effects like gunfire and explosions.
 
Screenshots
  • Aerial Assault
  • Aerial Assault
  • Aerial Assault
  • Aerial Assault
  • Aerial Assault
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Sega Master System

Sega Master SystemCPU: 8-bit Zilog Z80A at 3.546893 MHz for PAL/SECAM, 3.579545 MHz for NTSC
MEMORY: Boot ROM: 64 kbit (8 KB) to 2048 kbit (256 KB)
Main RAM: 64 kbit (8 KB), can be supplemented by game cartridges
Video RAM: 128 kbit (16 KB)
GRAPHICS: Texas Instruments TMS9918A
Up to 32 colors on screen (one 16-color palette for sprites or background, an additional 16-color palette for background only) from a palette of 64 (can also show 64 simultaneous colors using programming tricks)
Screen resolutions 256x192 and 256x224. PAL/SECAM also supports 256x240
8x8 pixel characters, max 463 (due to VRAM space limitation)
8x8 or 816 pixel sprites, max 64
Horizontal, vertical, and partial screen scrolling
SOUND: Texas Instruments SN76489, 4 Texas Instruments SN76489, 4 channel mono sound
Yamaha YM2413, mono FM synthesis
read more...
The Sega Master System (default) color palette
6bit RGB 64-color palette (32 on-screen)
 
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