SEGA Master System games list! 
 
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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
MasterSystem

Danan The Jungle Fighter

Danan The Jungle Fighter
GenreAction Adventure
Developer / PublisherSega
Released1990
Media1 x cartridge
Rating
Graphics:8.0
Sound:7.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Danan: The Jungle Fighter is a side-scrolling action adventure / platform game developed for the Master System in 1990.
 
Review
Danan The Jungle FighterSTORY / GAMEPLAY
You control Danan and your mission is to find who killed Jimba! Jimba was a young Amazon tribesman who rescued you from an airplane crash when you were an infant. But to complete the puzzle it's not an easy task, as you have to go through the hot and wet Amazonian terrains swarmed by evil enemies (most of them carrying deadly bows and arrows). You use your knife to kill every enemy since there is no other kind of weapon around! Danan must sometimes enter huts, climb ladders inside to enter the doors towards the top floor, which is required to reach higher plateaus and further advance in particular areas. The game, apart from the classic arcade adventure characteristics, it also features dialogues as well as experience points and equipment gathering. Danan's unique scenario includes ... Nazis that you'll meet halfway through the game! You can power-up your attacks by gaining experience points, finding more powerful knives and by collecting...monkey faces(!)

GRAPHICS / SOUND
The game features colorful and detailed backgrounds and some nicely done sprites that move smoothly and pretty fast for an 8 bit game. The exploration takes place through beautifully designed places such as caves, huts, etc. On the other hand, the game's sound is quite limited, offering a rather repetitive tune during gameplay along with a few basic effects.
 
Screenshots
  • Danan The Jungle Fighter
  • Danan The Jungle Fighter
  • Danan The Jungle Fighter
  • Danan The Jungle Fighter
  • Danan The Jungle Fighter
  • Danan The Jungle Fighter
  • Danan The Jungle Fighter
  • Danan The Jungle Fighter
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Hardware information

Sega Master System

Sega Master SystemCPU: 8-bit Zilog Z80A at 3.546893 MHz for PAL/SECAM, 3.579545 MHz for NTSC
MEMORY: Boot ROM: 64 kbit (8 KB) to 2048 kbit (256 KB)
Main RAM: 64 kbit (8 KB), can be supplemented by game cartridges
Video RAM: 128 kbit (16 KB)
GRAPHICS: Texas Instruments TMS9918A
Up to 32 colors on screen (one 16-color palette for sprites or background, an additional 16-color palette for background only) from a palette of 64 (can also show 64 simultaneous colors using programming tricks)
Screen resolutions 256x192 and 256x224. PAL/SECAM also supports 256x240
8x8 pixel characters, max 463 (due to VRAM space limitation)
8x8 or 816 pixel sprites, max 64
Horizontal, vertical, and partial screen scrolling
SOUND: Texas Instruments SN76489, 4 Texas Instruments SN76489, 4 channel mono sound
Yamaha YM2413, mono FM synthesis
read more...
The Sega Master System (default) color palette
6bit RGB 64-color palette (32 on-screen)
 
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