|Play old-school now!|
|Genre||Shoot em Up|
|Developer / Publisher||Tecmo|
|Media||1 x |
|A conversion of the classic smash hit arcade shoot 'em up on the Atari Lynx, as well as to Atari Falcon, Atari Jaguar, Atari Lynx, MS-DOS, PC Engine, PlayStation and other. A great shooter!|
In the year 2090, Earth has suddenly become the target of deranged aliens. Following the invasion, a new cutting-edge weapon, the Raiden Supersonic Attack Fighter, based on the destroyed alien craft, is created for humanity's hope for survival. You pilot the "Raiden Supersonic Attack Fighter" through waves of enemies in 8 stages! There are two types of weapons, and you can collect several power-ups for them to make them stronger. There are bombs and missile power-ups as well as collectable medals which add to the score. Raiden is one of the all-time greats in the annals of shoot 'em up history. It's not just the excellent graphics and sounds, but the engaging gameplay that keeps you addicted for ages. It's also capable of throwing up some hair-raising moments, and bullet dodging skills are pushed to the extreme. Thankfully, despite its toughness, it doesn't get too frustrating. It also contains brilliant arrangements of the music.
On Lynx, the game is technically great! It features great colors, fluid scrolling and lots of enemy sprites on screen! You will immediately realize the GPU's capabilities of the Lynx. A true 16bit system! As far as the sound, the game uses pretty nice in-game catchy tunes and great sound FX. A truly great shoot em up that reminded me great times on similar games on the coin-ops (arcades)!
|Arcades (original version)|
|CPU: 8-bit CPU, 16-bit address space MOS Technology 6502 at 3.6MHz|
MEMORY: 64KB RAM
GRAPHICS: Suzy (16-bit custom CMOS chip running at 16 MHz) supporting hardware drawing, unlimited number of high-speed sprites with collision detection, hardware high-speed sprite scaling, distortion, and tilting effects, hardware decoding of compressed sprite data, hardware clipping and multi-directional scrolling and variable frame rate (up to 75 frames/second).
Note that it offers a 160x102 standard resolution in a LCD Screen of 3.5" diagonal, 4096 color (12-bit) palette and 16 simultaneous on-screen (more than 16 colors can be displayed by changing palettes after each scan line)
SOUND: 4 channel stereo sound (Lynx II otherwise mono), 8-bit DAC for each channel. Capable of generating clear digitized sounds and harmonized music.
|12bit RGB 4096-colours palette (16 on screen)|
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