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God Of War - PS2
Resident Evil Zero - GameCube
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Black - xbox
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Star Fox Adventures - GameCube
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Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
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Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
GameCube

Star Fox Adventures

Star Fox Adventures
GenreAction Adventure
Developer / PublisherRare / Nintendo
Released2002
Media1 x cd
Rating
Graphics:
Sound:
Gameplay:
Excellent
Reviewed byndial
Star Fox Adventures was originally planned for release on the Nintendo 64 under the title "Dinosaur Planet" and became one of the best games ever released on Gamecube!
 
Review
Star Fox Adventures The game takes place eight years after Star Fox 64 at the ancient world of Dinosaur Planet, located on the side of the Lylat system opposite of the planet Corneria. Krystal, a vixen looking for answers regarding the destruction of her home planet Cerinia and the murder of her parents, lands on Krazoa Palace after receiving a distress call. She discovers that the planet is being attacked by General Scales and his SharpClaw army and decides to help by collecting all of the Krazoa Spirits and returning them to the palace in order to stop Scales' attack. Star Fox Adventures brings nothing new to the table of gaming. Rather than being able to explore a large portion of the world from the start, you're set on a fairly linear path of where to go and what to get. Getting a new item opens up some new areas though not many. In fact, the only way to open up most of the game's other areas is to fly to them with your ship.

The game enjoyed many laurels for its amazingly realistic (and stunning) graphics! The water effects rival anything ever seen before, locations such as Thorntail Hollow and Dragon Rock stretch unbelievable distances with no fog or character "fadeouts", and the game engine manages to do this at 60 frames per second. Moreover, Rare illustrated their revolutionary "fur shading" technology as being a huge leap in history of graphics! Nevertheless there are some occasional drops in framerate while the game loads another huge location inside Gamecube's memory. Although Rare have decided on using generic environments, such as a volcano, icy mountains, and dirty swamps, they're all surprisingly unique. The environments are stunning, with sharp textures and dozens of little details like leaves falling from the trees or Fox's reflection in the water! The game features stunning musical scores, great sound effects and various environmental ambient goodies that accompany you in every area. This game is really a state-of-the-art in Gamecube's library. Don't miss it.
 
Screenshots
  • Star Fox Adventures
  • Star Fox Adventures
  • Star Fox Adventures
  • Star Fox Adventures
  • Star Fox Adventures
  • Star Fox Adventures
 
Gameplay sample
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Hardware information

Gamecube

GamecubeCPU: IBM "Gekko" PowerPC CPU at 486MHz
MEMORY: 43MB RAM total (of which 16MB DRAM used as buffer for DVD drive and audio)
GRAPHICS: ATI Technologies GPU 162MHz max 640x576 progressive scan, supporting multi-texturing, bump mapping, reflection mapping, 24-bit z-buffer, Bilinear, trilinear, and anisotropic texture filtering etc
SOUND: Custom chip running at 81MHz Macronix DSP, 64 channels of 16bit 48kHz, supporting Dolby Prologic II
read more...
The Gamecube (default) color palette
24bit RGB 16,7 million-color palette (16,7M on screen)
 
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