Atari ST games list! 
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Handheld: 57
16/32bit Computers: 631
8bit Computers: 383
8bit Consoles: 56
16bit Consoles: 76
32/64bit Consoles: 105
128bit Consoles: 26
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Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear website reputation
Game info

Batman The Movie

Batman The Movie
GenreAction Adventure
Developer / PublisherOcean
Media2 x disk
Reviewed byndial
Batman The Movie is a horizontally scrolling action adventure game based on the 1989 movie. The game released by Ocean Software Ltd in 1989 on all major 8 and 16 bit home platforms.
Batman The MovieBatman must save Gotham City from The Joker. The main storyline is based on the 1989 movie, featuring 5 levels of great action. The game starts at the Axis chemical plant, were Mr Jack Napier became the monster he is... the Joker! Hunt down Napier and fight with his deadly gang in order to proceed to the next level. Use your fists, kicks, Batarangs and Bat-rope in order to survive. At the second level, Joker is chasing you and has to escape to your Batcave using your Batmobile. You must avoid obstacles like police blocking the road and others, and believe me, this is not easy as the gameplay gets frustrating here (hard to control the mobile beast).

The Atari ST version has exactly the same graphics details and number of colors with the Amiga version (the MS-DOS version running on VGA mode uses only 16!). Note that the game runs smoother here when compared to the PC version, but slower when compared to the Amiga. The backgrounds are very well drawn and detailed especially when in 2D.
Apart from the graphics, the in-game music and sound effects on the ST version are good (note, you can choose either SFX or music), though I was expecting at least some digitized sound effects (found only in the Amiga version) while the PC (MS-DOS) version is poor and limited to speaker beeping... Overall the game is technically well designed for the Atari ST version.
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
Intro/Menu music:  In-game music sample:
Gameplay sample
Some videos belong to (indicated); others not
Comparable platforms

28 colors
Commodore Amiga OCS/ECS

27 colors
Atari ST

16 colors
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
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