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|Developer / Publisher||Delphine Software|
|Media||2 x |
|Another World (aka Out Of This World) is a cinematic action-adventure game designed by Eric Chahi for Delphine Software. Originally developed for the Amiga and Atari ST and later released for the Apple IIGS and DOS platforms, the game was widely ported to other contemporary systems such as Nintendo SNES, Atari Jaguar, Sega CD, Sega Mega Drive, and even 3DO etc|
STORY / GAMEPLAY
The hero of Another World is a young professor named Lester. After an experiment went bad, Lester wakes up and finds himself captured on an alien-like 3D world inhabited by monsters and other alien and humanoid species. Lester must survive and, to do that, he must fight having as an only weapon his bare hands or a gun he finds on the way. During the game, a mysterious person offers some help and Lester must surely take it. In this game, each enemy uses his/her own strategy and needs specific movements to be confronted. In addition, there are several puzzles that need to be solved in order to go further with the story. The bad news is that once you die you must start the whole level from the beginning, a fact that's too frustrating I guess for the average player which means that an extremely short play length and the trial and error gameplay will not be tolerated by all. The game is linear, with some unfairly difficult jumps and shoot-outs. But other than its difficulty, Another World is a must seen, hands down!
GRAPHICS / SOUND
When the game starts you watch one of the most beautiful opening intros ever created during the 90s for the 16bits genre; a stunning world before your eyes! It features great visuals in 3D which that show how Lester wakes up and finds himself trapped. Into the game, Delphine uses vector technology for the graphics, creating a pseudo-3D environment, mostly based on blue. The sprites move awesomely, though every action seems rather slow. Also, each cut-scene is fully animated and in real time. And the good presentation doesn't end there! Apart from the great visuals, Another World also offers fantastic, sampled music with an abundance of sampled, eerie sound effects! Overall, yes this is a pretty tough game but yet it's a game every 16bit owner should absolutely play!
NOTE: Another World is one of the few Atari ST games that are technically identical to the Amiga ones and it is among the best games I ever played on my Atari ST.
|Some videos belong to retroshowcase.com (indicated); others not|
|CPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.|
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
|9-bit RGB 512-color palette |
(16 on-screen and up to 512 in static image)
|comment on 2009-10-01 00:37:45|
|Wonderboy||Join Date: 2009-09-12|
|An excellent but hard to play game! I really wonder though, why its successor (Flashback) was never released on the ST?|
|comment on 2010-03-23 11:49:56|
|STforever||Join Date: 2010-03-23|
|what a fantastic game!!! kanate pollh kalh douleia magkes! pw pw ti mou thymisate!!! |
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