Atari ST games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 666
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 76
32/64bit Consoles: 105
128bit Consoles: 26
OnLine members
Currently: 12
Total hits!
Flag Counter
Play old-school now!
Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
Retro Partners!

 
Game info
AtariST

Shadow of the Beast

Shadow of the Beast
GenreAction Adventure
Developer / PublisherPsygnosis
Released1990
Media2 x disk
Rating
Graphics:
Sound:
Gameplay:
Mediocre
Reviewed byP.Dial
Shadow of the Beast is a side-scrolling action adventure game, originally released for the Commodore Amiga home computers by Reflections (and published by Psygnosis). This game is one of the most technically advanced games for its time. The game was later ported on the Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum and in various 8 & 16bits video-game consoles.
 
Review
Shadow of the BeastShadow of the Beast takes place in a fantasy world where an Evil Lord called Maletoth kills Aabron's (our hero's) father and casts a spell to transform the young boy into a wild, strong and ugly beast (Aabron actually looks much like the ancient Greek god, Pan). Now Aabron must avenge his father's death and break the curse, gaining back his human nature. On his task, he must fight armed enemies, bloodthirsty monsters, magician lords, skeletons, avoid traps and finally confront the menacing Maletoth. The journey is hard and Aabron needs ample energy in order to survive. His only weapons are his bare hands plus some rare tools that he can use on the way. In terms of gameplay, Shadow of the Beast is one of the most difficult games ever created for the Atari ST so it takes patience and some good skills to survive. The whole action is pretty fast and the enemies are fiercely attacking to kill Aabron. But, apart from the enemy hordes there are also deadly traps, maze-like stages (etc the underground ones) and gigantic level bosses.

We all know that the Amiga and the Atari ST were rivals back in the mid-80's (and early 90's) and lots of games were ported directly from the Atari ST and were quite close in terms of graphics and details. Not this time though, since SOTB was ported from the Amiga to the ST. This game was always intended to run on an Amiga 500, since most of the other ports never really matched the original version. So, the Atari ST version cannot compete with the great Amiga version in any aspect. Atari ST's chips would only allow for 16-34 colors on-screen, 11-18 FPS of scrolling and sprite animation (which seems too slow compared to the constant 50 FPS of the Amiga version), 9 layers of parallax scrolling (versus 13 on the Amiga version) and so on. Also, the ST version suffers from some slowdown issues due to Blitter chip absence, especially when too many sprites are crowding the screen.
The sound is good though, at least as far as the original intro music is concerned. During gameplay the ST version does not offer any kind of music (the Amiga version offers plenty of quality tunes), except of a few SFX (but not digitized as in the Amiga version).
This version, although it fails to match the original and, leaving all comparisons aside, it looks OK on the Atari ST series, being technically an impressive ST game.
 
Screenshots
  • Shadow of the Beast
  • Shadow of the Beast
  • Shadow of the Beast
  • Shadow of the Beast
  • Shadow of the Beast
  • Shadow of the Beast
  • Shadow of the Beast
  • Shadow of the Beast
  • Shadow of the Beast
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



79 colors
Commodore Amiga OCS/ECS



33 colors
Atari ST
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
Comments
No comments added yet
 
Login to leave your message!
 
DIGITAL EXPO 2018
Music Player!
Play ZX on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Exhibitions!
Beat them All!
Random Old Ads!
Design & developed ndial / dialtech.gr
Google+
 
Free counters!