Barbarian was first released for the 8bit Commodore's home computers in 1987 by Palace Software, and ported to the most common 8/16bit computers in the following months. A totally addictive fighting game (especially when in two-player mode with top notch graphics and great sound for its era. One of the best one-on-one CPC fighting game ever, with top notch graphics and sound.
Story/Gameplay: The evil sorcerer Drax has taken Princess Mariana as hostage, but has agreed to let her go free if a warrior can defeat his guardians. And that's where your barbarian comes in. Barbarian (known as Death Sword in the USA) is a one-on-one sword fighting game. Each character (a sword-wielding barbarian) has six life blocks and can survive twelve blows before biting the dust. The action takes place against two backdrops: a forest clearing and a pit of death. Fight against the warriors of Drax and rescue Princess Mariana. The fighters' moves are impressive: they can slice and dice with the sword, chop away, duck, jump, roll, and then there's the lethal chop which takes the opponent's head clean off. The game also features a two-player mode, in which players fight their characters against each other. Not to be confused with "Barbarian", a MelbourneHouse/Psygnosis game from 1988!
Graphics/Sound: The game features top notch graphics for its time and great sound on the Amstrad machines. This game has some terrific graphics; check out the backgrounds in each level and you'll see what I mean. I really liked the sprite animation which offers lots of frames too. The CPC version was certainly the best 8 bit version as far as the level design goes. Sound is nice too, although no music found during gameplay rather than a few catchy small tunes when battle starts and... ends, but the sound effects are good. A truly great effort all in all!
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CPU: ZiLOG Z80 4MHZ MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards) GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.