Arkanoid: The Revenge of Doh (or Arkanoid II) is a legendary 1987 breakout arcade game released by Taito and converted to several home computers in 1988. Is the sequel to Arkanoid game. This is the definitive bat and ball game. A real classic much like its predecessor!
STORY / GAMEPLAY The mysterious enemy known as DOH (from the first Arkanoid) has returned to seek vengeance for their previous destruction. You must once again take control of the "Vaus" (your space ship paddle) and go through different and challenging levels (64 in total) in order to destroy the DOH empire once and for all. There are some differences compared to the original Arkanoid and especially on the power ups section. By hitting and breaking certain blocks, capsules drop down and they provide bonuses from making your paddle larger to running a multi-ball sequence. To add a bit of spice there are also some little space invaders to hinder your progress. These alien "things" tend to deflect balls and send them in multiple directions. Arkanoid 1 is surely a great game, but this time, Arkanoid II: The Revenge of DOH is the definite blockbuster game of all times.
GRAPHICS / SOUND The Amstrad CPC conversion offers great (and very colorful) visuals. The details taken from the original coin-op are very accurate, with nice and bright colors. Vaus and the rest of the game's sprites move fast and quite smooth, unless too many of them occupy the screen (as expected) but although those minor slowdowns, there is no problem with the gameplay. The CPC conversion's sound is equally great, offering a few nicely composed short tunes on the main menu and at the beginning of each stage, plus some nice sound effects that resemble successfully those of the coin op machine.
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CPU: ZiLOG Z80 4MHZ MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards) GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.