The Secret of Monkey Island is an adventure game developed by Lucasfilm Games and released on 1990 on 16bit home computers and DOS.
The game spawned a number of sequels, collectively known as the Monkey Island series. The game begins on the Caribbean island of Melee, where a young guy named Guybrush Threepwood wants to be a pirate. He seeks out the Pirate Leaders, who set him three challenges to prove himself a pirate: defeat Carla the island's swordmaster in insult swordfighting, steal a statue from the Governor's mansion, and find buried treasure. You face the anger of the dreadful ghost pirate named LeChuck who's deeply in love with Elaine Marley, the beautiful governor of Melee Island that you fall in love too! LeChuck kidnapps Elaine and you owe to save here from his evil plans. The Secret of Monkey Island is an adventure game that utilizes the command verb-based SCUMM interface first introduced in Maniac Mansion: you construct commands for Guybrush by clicking on the appropriate verb, and then clicking on the inventory item or an object in the room you want to interact with. It's an awesome adventure and funny to play!
The Amiga uses nicely drawn enviroments, with detailed backgrounds and characters and used the PC EGA version's 16-color character graphics along with the PC VGA version's room backgrounds (reduced to 32 unique colors per room). Thus more colors than the ST's version (16-colors only). The Amiga version used more colors here and there, but both versions are nice to play. The sound is good, featuring funny music themes and a few sound effects (like door opening, dog barking etc).
In-game music sample:
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CPU: Motorola MC68000 7.16 MHz MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM. GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once). SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs