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Best on 8bit micro!
Batman The Movie - Commodore64
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Robocop II - AmstradCPCPlus
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican 2 - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Apidya - Amiga
Leander - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Another World - AtariST
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican 2 - PC
Universe - Amiga
Turrican 3 - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Cannon Fodder - Archimedes
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Chuck Rock II - MasterSystem
Robocop II - GX4000
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Alien Soldier - Megadrive
Street Fighter 2 - pcengine
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Resident Evil Zero - GameCube
Gran Turismo 4 - PS2
Black - xbox
Halo Combat Evolved - xbox
Star Fox Adventures - GameCube
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Metroid Prime 2 - GameCube
Best on handhelds!
Metroid Fusion - GBA
Raiden - Lynx
Robocod - GameGear
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Game info
Amiga

International Karate +

International Karate +
GenreFighting
Developer / PublisherSystem 3
Released1989
Media1 x disk
Rating
Graphics:
Sound:
Gameplay:
Excellent
Reviewed byP.Dial
International Karate + (aka IK+) was a karate fighting game produced by System 3, back in the 1987, for the three 8bit home-computers, Commodore 64, Amstrad CPC and Spectrum ZX. In 1988 it was converted for the Atari ST and Amiga (1 Disk 3.5"). In 2003, following the retro-gaming trend, Maclean's Ignition Entertainment released IK+ for the Game Boy Advance and PlayStation in Europe.
 
Review
International Karate +Story/Gameplay:
Three karatekas are fighting on the same screen (and the same backdrop), in order to proceed in gaining belts. After gaining some points there are frequently two bonus games where you must either kick bombs away (before they explode) or you can deflect fireballs holding a shield. A second player can join the game as well and the third can be controlled by the CPU. IK+ was one of the best and more fun to play karate games during the 8bits and 16bits home computers era. Win points, get the highest belt and be the new master!

Graphics/Sound:
The graphics are cute and the character animation is nice and smooth. Although the background detail does not change, there is a wonderful animated sunset near a temple. There a few short animation found at the background too (birds flying, leafs falling from a tree, fish jumping! etc). Note that the overall visuals are identical between the Amiga Atari ST here!
What is really impressive here, are the sounds FX which were produced using high-quality digitized samples from karate/fighting movies and Bruce Lee-style cries. More on that, the Amiga version features a great main menu music in 4-channels stereo, composed by Dave Lowe and performed several years later at the Symphonic Game Music Concert III in 2005 as well! The game was voted Best 16-bit Soundtrack of the Year at the Golden Joystick Awards!
 
Screenshots
  • International Karate +
  • International Karate +
  • International Karate +
  • International Karate +
  • International Karate +
  • International Karate +
  • International Karate +
  • International Karate +
  • International Karate +
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
Some videos belong to retroshowcase.com (indicated); others not
 
Comparable platforms



70 colors
Commodore Amiga OCS/ECS



38 colors
Atari ST
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
Comments
comment on 2009-10-01 00:39:23
WonderboyJoin Date: 2009-09-12
One of the best games ever! Great action, lot's of fun when listening the movie-like sound effects!
 
 
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